package com.bloody.android.Characters;

import com.bloody.android.Map.Map;

public class Naruto extends Character {
	
	public Naruto(int player){
		super(player, 2, 30, 40);//, 150);//, 0);
		int [] attackRange = new int[2];
		attackRange[0]=1;
		attackRange[1]=3;
		super.setAttackRange(attackRange);
	}
	
	@Override
	public void setMap(Map map){
		super.setMap(map);
		NarutoAbility ability = new NarutoAbility(map, super.getAttack());
		super.setAbility(ability);
	}

}